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Plenary Lecture

An Agent and Virtual Reality Based Online Course Delivery System


Professor M. Nasseh Tabrizi

Director of Graduate Studies
Director of Technology Innovation Lab
Department of Computer Science
East Carolina University
http://virtual.ecu.edu
Tel: 252-3289691 (Office)
252-3289626 (Lab)


Abstract:
The Virtual Reality (VR) technology used in this project comprise an emerging medium demonstrated in many areas already familiar to today’s students, such as computer games, entertainment systems, and visualization. We believe that existing online course delivery systems are not capable of giving high-quality interactive lecture content, and that existing systems are quite labor-intensive for the faculty member, a true barrier to DE development. Tabrizi's Agent and Virtual Reality (AVR) system is designed to provide the instructor an environment to teach in the virtual setting similar to the face-to-face classroom. The instructor teaches using the uniquely designed whiteboard and PowerPoint slide presentation both integrated in the VR environment. The virtual classroom's message board allows student/instructor interaction and communication to take place. The students observe the online lecture in VR class resembling a face-to-face classroom. The students can (individually) look around, can observe the lecture, and adjust the environment to suit their personality. Moreover, the students can use the message board (integrated within the classroom) to interact with others participants in our virtual classroom. The VR system’s strengths are: • The students’ interface will enable re-generation of the 3D environment resembling real face-to-face classroom.
• The bandwidth requirement is reduced significantly, ensuring the functionality of the system in areas with slow network infrastructure.
• Students can interrupt the teacher and ask questions in a manner that mimics the traditional classroom.
• The lectures and discussion can be archived for students to reference in the future.

The technology goals for this project include implementation and evaluation of non-traditional systems that redefine the role of technology in learning. Delivering lectures using the AVR system will result in the creation of a virtual world to enhance and enrich the learning experience of distance education students by creating real-time lecture and class discussion. This will further be deliverable in low-bandwidth rural areas of the country.
 

Brief Biography of the Speaker:
Tabrizi received his B.Sc. in Computer Science from Manchester University, UK. He then completed his M.Sc. and Ph.D. from Automatic Control and Systems Engineering Department, Sheffield University, UK. Tabrizi worked in Manchester University for two years prior to his appointment at East Carolina University in 1984. He is now working as a professor of Computer Science at East Carolina University. His research interests are in the areas of Virtual Reality, Modeling and Simulation, Computer Vision, Signal and Image Processing, Software Engineering Education, Internet and Multimedia, Software Process Modeling, Object Oriented Analysis and Design, Assistive Technologies, and Computer Science Education.

Starting in 2008, a new degree program will be launched here at East Carolina University (ECU), a Master of Science in Software Engineering degree. This will be the first ever program of its kind in the state of North Carolina as it combines the disciplines of computer science and engineering developed by Dr. Nasseh Tabrizi who is the graduate director for Computer Science and the Software Engineering programs the goal that has been a long time in the making.

Tabrizi and his research team have prototyped different major project in his Technology Innovation lab involving Archival Data Extraction and Assessment (ADEAP) system. Also, has developed an electronic medical records management system where methodologies for the entry of research-quality data in the clinical setting and replacement of free text entry of clinical data with a fixed lexicon are performed. A prototype was developed for representing virtual filing cabinet and data extraction from historical handwritten documents. Six major educational models: (1) Virtual University. (2) E-class, a multimedia-based online course delivery system ( 3) an interactive real-time learning system that uses pocket PCs within the classroom environment (4) AVR, an agent and virtual reality-based online course delivery system. ( 5) RFID based learning assessment system. (6) Virtual Reality based Home Visit system has also been developed.

 


 




 

 
 
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